UPDATE #03 ๐Ÿธ Custom shift is finally here!


Hi, that's me again! I already have a new update for Froggy's, my retail time management game ๐Ÿธ

The last one was just published two days ago, but what do you know I finally managed to sleep a little and my brain is really happy about that!

Here are the changes for this new version!

  • ADDED a custom shift mode. Once you finish the third shift, you can replay them without going through the dialogues, and by setting the exact difficulty you want. This is kinda insane that I haven't done it earlier, as it will make it way easier for me to try out mechanics and balance the game (something that is definitely needed!)
  • FIXED an embarrassing bug with the mechanic of Night 3, which was making it almost unusable

I hope you will enjoy this brand new game mode!


What is the plan going forward?

I will continue to test the game irl and fix the bugs I can find, but now there shouldn't be any big feature added like the custom shift.

Instead, I will work on prototyping the mechanics of the night 4 and 5, the last one promise to be very complexe so that's why I really want to get something working soon (or knowing myself I would just keep pushing it aside, panicking two months later and try to make people believe I'm dead).

Once the basics are there, I'll continue doing some private testing while finally working on the graphics, some might even fall into the demo before the final release (and I have some special plan for that!)

I'm really excited for this project, and I'll keep you posted on itch and mastodon!

Making and writing updates is a ton of fun, so thank you for reading it! Ribbit! ๐Ÿธ

Click here to get the demo!!

Files

hi-welcome-to-froggys-demo-win-linux.zip 47 MB
Version 0.1e Aug 20, 2023
hi-welcome-to-froggys-demo-osx.zip 42 MB
Version 0.1e Aug 20, 2023

Get Hi, Welcome to Froggy's! ๐Ÿธ [DEMO]

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