Hi there, I was just wondering if I can display that horizonally, to make it seem like the messages are coming from a laptop, any tips? (btw thank you so much, the code has been really helpful so far :)) )
You'll have to modify the width and height of the window to a horizontal size. This will probably break the background and a few other things, but that should at least get you started
You can do so by editing the gui.init() at the beginning of gui.rpy
Hi Nighten! Appreciate you making this and how customizable it is. Is there a way to make a header at the top of the screen that says the character name that you're currently speaking to? I've been having a little trouble trying to accomplish this.
This mean that Renpy will automatically look for "phone_background_prologue.png", "phone_background_act1.png"... etc whenever you change the value of chapter!
Make sure to have the image created in your project and correctly named, and you should be good
This mean that Renpy will automatically look for "phone_background_prologue.png", "phone_background_act1.png"... etc whenever you change the value of chapter!
Make sure to have the image created in your project and correctly named, and you should be good
Hi Nighten, we use your phone system in our game! (We hope that's okay because NSFW.) It's great, thanks for developing and sharing it. (We found the code on LSF.) Kind regards TOM
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How do I have one character show from the right? For example:
Friend A: Hello!
Hey! : Friend B
hello, i have a problem, when th mc talks, the bubble is white and in the left, I don't know how to change it,
if I change it, it happents to reply like normal grafic novel dialogue, then the other pjs talks normaly on chat
Hi there, I was just wondering if I can display that horizonally, to make it seem like the messages are coming from a laptop, any tips? (btw thank you so much, the code has been really helpful so far :)) )
Hello! Do you mean like using Discord or Slack?
You'll have to modify the width and height of the window to a horizontal size. This will probably break the background and a few other things, but that should at least get you started
You can do so by editing the gui.init() at the beginning of gui.rpy
https://www.renpy.org/doc/html/gui_advanced.html#gui.init
thank you!!
Hi! Please, help me... I want to make the size of the message_frame change depending on the size of the message, how can this be done?
Hi Nighten! Appreciate you making this and how customizable it is. Is there a way to make a header at the top of the screen that says the character name that you're currently speaking to? I've been having a little trouble trying to accomplish this.
Hey nighten , thank u soo much for releasing this. It's awesome!
That being said i just have one question,
how can i make so the background changes in different periods of times in the game?
Hi! Thank you for your comment
So I don't know your project but let's imagine you have a prologue, act 1 and act 2 and you want a different phone background for each of them.
You can have a variable "chapter" that will tell us where we are and change during the game:
And we can then edit the script in PhoneTexting.rpy to have a dynamic background instead. In line 158:
Replace the background by something like:
This mean that Renpy will automatically look for "phone_background_prologue.png", "phone_background_act1.png"... etc whenever you change the value of chapter!
Make sure to have the image created in your project and correctly named, and you should be good
NIGHTEENNN YOU ARE A GENIUSSS IT WORKEDDDDDD
THANKK UUU SOOOOOO MUCHHHHHHH
this will help me a lot.
HAVE AN AWESOMEE DAYYYY YOU ROCK!!!
if you know how to do it, pleeeease, tell me
I just clicked start and then this showed up. I'm on chrome, js console shows 300+ errors related to webgl, webassembly and renpy.
try and build it yourself, the bug was fixed about a year after this project was released: https://github.com/renpy/renpyweb/pull/28
Very easy to use! I recommend it 100%! Fully customizable because it is open source.
Can I use this for 1280x720?
I'm just going to ask, Can we change the background mid-game? I'm having trouble implementing it!
Thank you for the amazing template :>
Hi, sorry for the late response; I just answered a similar question above:
Let's imagine you have a prologue, act 1 and act 2 and you want a different phone background for each of them.
You can have a variable "chapter" that will tell us where we are and change during the game:
And we can then edit the script in PhoneTexting.rpy to have a dynamic background instead. In line 158:
Replace the background by something like:
This mean that Renpy will automatically look for "phone_background_prologue.png", "phone_background_act1.png"... etc whenever you change the value of chapter!
Make sure to have the image created in your project and correctly named, and you should be good
Hi Nighten, we use your phone system in our game! (We hope that's okay because NSFW.) It's great, thanks for developing and sharing it. (We found the code on LSF.)
Kind regards
TOM
Thank you so much, this is amazing! Now I want to make a project just to use this~